For more fantastic work and tutorials, visit Jose’s website.
A real time test using 29 x 3d head scans all captured using our 80 DSLR photogrammetry rig. These are playing in real time within our custom made Unity viewer which gives the user complete control over the lighting and shading as well as the camera angles and various post processing effects such as sketch mode, vignetting, tone mapping and contrast enhancement. The Scene contains over 25 million polygons and 58 x 4k texture maps
The Scans used in this video are available here 3dscanstore.com/
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