The art of puppetry shares a lot of parallels with our medium. Animators at top studios often study the clean staging and acting of puppet performances for inspiration. While the relevance may not be immediately obvious, after you watch this …
Justin Roiland and Dan Harmon explain how their creative impulses led to collaborating on Rick and Morty. Can you imagine anyone else voicing Morty? You’ll be surprised how close that came to happening.
The fascinating history and evolution of the zombie genre and a cautionary tale for protecting your intellectual property.
Alexander Savchenko has put together an informative behind the scenes look into the creation of his impressive fourth assignment at Sasha Dorogov’s animation school.
In this 2017 GDC bootcamp, Studio MDHR’s, Jake Clark, explains his design and animation processes for the game Cuphead, and shares practical ideas and tips for 2D animation.
Finland’s Gigglebug Enternainment team shows us their storyboard and layout process for creating season 2 of Gigglebug animated series using TV Paint.