A look at the fundamentals of hybridizing animation with live action film.
Category: Insight
Animating Overwatch’s Mei
Blizzard Animator, David Gibson, shares a time-lapse of his animation workflow originally created for The Overwatch Exhibit at Blizzard’s Irvine Museum.
An Interview With Ted Ty
Ted Ty has over 25 years of experience in the feature film animation industry. He has animated on 20 feature films on such titles as How to Train your Dragon 2, Rise of the Guardians, Shrek Forever After, Kung Fu …
A Conversation With Hector Godoy Garcia
Hector Godoy Garcia is a Senior Animator at Blue Sky Studios. He has been Character Lead for some of the studio’s most memorable characters, like Mub, the funny slug, from “Epic”, Charlie Brown´s little sister, Sally on “Peanuts The Movie”, …
A Conversation With Simon Scheiber
A lighthouse keeper’s surprising discovery pulls him out of his monotonous, daily routine and takes him onto a journey into uncharted territory. Simon Scheiber recently released, The Lighthouse, a stop-motion short that took him seven years complete. After watching the film, …
Action Directing with Genndy Tartakovsky
Another excellent video essay by Dan Fox.
An Interview with Darryl Purdy
Darryl Purdy has been working in the animation industry for more than 17 years. With experience in television, film and video game production, he has worked on a lot of high profile projects such as Rise of the Tomb Raider …
There Are No Film Prodigies
Sobering advice on film making from the best in the business.
How Do You Edit an Animated Film?
Here’s a question you may never have thought about before: what does an animation editor actually do? If scenes are just written and then animated, is their role any more than just connecting clips together? On the contrary, the role …

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